~/handys11

Projects

Things I have built.

~/HandyS11/RustPlusApi

RustPlusApi

★ 19⑂ 81.4.0

A C# library for the Rust+ companion API: query and control your server, render in-game security cameras, receive FCM push notifications, and acquire the required credentials natively — no Node.js required.

C# 96.3%JavaScript 1.4%Shell 1.2%HTML 0.7%CSS 0.2%Python 0.1%Dockerfile 0.1%
  • #rustplus
  • #rustplus-api
  • #rustplusapi
  • #websocket
MIT · updated Sep 2026GitHub →Docs →
~/HandyS11/DotnetTokenKiller

DotnetTokenKiller

★ 3v0.8.0

A .NET CLI proxy that wraps dotnet commands and filters their verbose output down to what matters, cutting the LLM token usage of AI coding agents.

C# 98.3%Shell 1.6%C 0%
  • #cli
  • #developer-tools
  • #dotnet
  • #dotnet-cli
  • #llm
  • #proxy-cli
  • #token-optimization
MIT · updated Sep 2026GitHub →Docs →
~/HandyS11/cloudcli-plugin-claude-usage

Claude Usage

★ 3

A CloudCLI plugin that surfaces Claude Code usage in a dedicated tab: live plan-limit gauges for the session, weekly and per-model windows, plus a 30-day token and cost history parsed locally from session transcripts.

TypeScript 100%
  • #claude
  • #claude-code
  • #cloudcli
MIT · updated Sep 2026GitHub →
~/HandyS11/RustPlusBot

RustPlusBot

★ 1

A Discord bot built on the Rust+ companion API that brings your Rust server into Discord — relay in-game events, query server state, and control smart devices without leaving chat. Powered by RustPlusApi.

C# 99.9%Shell 0.1%
MIT · updated Sep 2026GitHub →
~/HandyS11/ProjGraph

ProjGraph

★ 1v1.2.0

A .NET tool ecosystem that visualizes project dependencies, database schemas, and class hierarchies as Mermaid diagrams — as a CLI for manual analysis and an MCP server for AI-assisted exploration.

C# 97.7%CSS 1.3%Mermaid 0.5%JavaScript 0.2%Shell 0.1%PowerShell 0%
  • #classdiagram
  • #cli
  • #dependencies
  • #dotnet-tool
  • #erd
  • #graph
  • #mcp
  • #mermaid
  • #visualization
MIT · updated Sep 2026GitHub →Docs →
~/HandyS11/RustPluginsWorkplace

RustPluginsWorkplace

★ 1⑂ 21.2.4

A ready-to-use workspace for developing Rust (the game) server plugins, compatible with both the Carbon and Oxide modding frameworks — preconfigured so you can start writing and building plugins immediately.

Batchfile 80.9%C# 19.1%
  • #developer-tools
  • #plugin
  • #rust-game
  • #steam
Unlicense · updated Jul 2024GitHub →
~/HandyS11/Persistord

Persistord

★ 0

A provider-agnostic, Discord-library-agnostic persistence layer for Discord bots, built on EF Core 10. Ships the model only — entities, conventions and module configurations — leaving you in full control of the database provider and the Discord gateway.

C# 99.2%Shell 0.8%
  • #discord
  • #efcore
  • #persistance-tools
MIT · updated Sep 2026GitHub →Docs →
~/HandyS11/HandyS11.Templates

HandyS11.Templates

★ 0v0.2.0

A .NET template package of project and item templates for the dotnet new CLI, scaffolding ready-to-go solutions with sensible defaults (centralized packages, editorconfig, SDK pinning).

C# 100%
  • #dotnet
  • #dotnet-templates
  • #templates
Unlicense · updated Sep 2026GitHub →
~/HandyS11/RustMapsApi

RustMapsApi

★ 0

A strongly-typed .NET client for the public RustMaps API (v4) — look up procedural and custom maps, request map generation, upload saves, and read your generation limits, with Result<T> everywhere and first-class dependency injection.

C# 98.1%Shell 1.9%
  • #rustmaps
MIT · updated Sep 2026GitHub →Docs →